Ator is a game in which the player controls the motion of the character by tilting the device. As the device tilts, the perspective of the camera also tilts giving the illusion of a fixed surface. The player taps on the screen to fire in that direction.

The ground texture is supposed to give you a techno-feel. Most 3D models in this game are platonic solids or shapes that can be rigged in less than 3 steps in Blender.

I made this game using the libGDX game engine.


You should know better than to install an APK from an untrusted source. But in case you don’t, here you go.

You can also find the full source code here.